(Thanks to poolminer). Edited it to make sense with the changes from CRF. Before You Start | FG's Modlists Wintersun - New displays added for this mod! Lux compatible versions available. Did some improvements to JK's Winking Skeever. Ruins Clutter Improved - Fixed the meshes for the Amethyst Claw Displays. Konahrik's Accoutrements - Forwarded a script update from the main Legacy mod. Ancestor Glade cell lighting has been improved. Expect a lot of content to celebrate Lux 3.0. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. A quest and item display for the mod The Gray Cowl of Nocturnal SE. Now includes a patch for Creation Club's Tundra Homestead, Now includes a patch for Creation Club's Hendraheim. Cutting Room Floor - Ring of Khajiit will now display. Wintersun - Fixed an unresolved error that was missed due to the changes last update. Ancestor Glade cell lighting has been improved. ** If you already have Redbag's Solitude installed on your current game, a new game is needed if you plan to use this patch. Not compatible with other versions. Dawnguard DLC Clockwork - Corrected the Mask meshes again. Issue of potential duplicate is fixed by changing their name. Now includes a patch for Stalker's Refuge Vampire player house. Redbag's Solitude - updated to reflect latest mod update. Dawnstar Sanctuary has been greatly improved and some missing lights have been fixed. Moon and Star - Moon and Star ring can be obtained from the Shrine of Azura now if completing the quest without Killing the Nerevarine. - 7 new weapons and 1 new spell. Added a compatibility patch for RedBag's Rorikstead (Full credits to AgentW). Shriekwind Bastion room markers have been restored back to vanilla. (NINJA Santa Claus update) Vanilla White Phial has been updated and improved. Museum (SSE) Almost a year ago, I spent longer than I care to admit attempting to stuff pretty much every Legacy of the Dragonborn compatible mod into one game. (Thanks to Jigsaw717 for reporting). Clockwork - Added the Legacy version of the Dragon Priest Mask meshes so they display correctly in the Hall of Heroes. -------------------------------------------------. As a general rule, READ mods description pages. The displays are listed below as they are arranged in game, from left to right. Window 3D models texture has been changed to something more neutral. ([Ic0n]Ic0de), Undeath - Added missing Script Properties. Fixed a flicker and also improved Treva's Watch. JK's Winking Skeever and Eli's Breezehome navm have been fixed and checked. Jaysus Swords (FULL and CRAFT ONLY) - Cleaned up the patches a bit. Immersive College of Winterhold - Added a Display for Beinaarkh's Ring in the Dragonborn Hall. Serenity - Updated to reflect the changes in the latest version of this mod. JK's Skyrim / Dawn of Skyrim Combo Patch - Updated for latest versions of all mods involved. AiO COMPATIBILITY PATCH FOR THE PEOPLE OF SKYRIM COMPLETE, AiO MPCCP V2 - The People Of Skyrim Complete, Breezehome by Lupus - Lux - Embers XD - Patch, Cities of JK's North - Lux Compatibility Patch (for Winterhold), Daedric Shrines - All in One - My Patches by Xtudo, E.V.C. Shoal Farmhouse from Alternate Start has been reworked and added. Walkthrough Talk to Tamina Elenil and accept her request of bringing her order from Shaglak. Vanilla Undertone Keep has been slightly improved with newer bulb templates. Paradise City : Summer Windhelm - Added patch for this version of the mod. Lupus Breezehome patch has been improved. Improvements and fixes to Shroud Hearth Barrow. The quest display will activate after completing the main questline. Looted from a Frost Giant in the Forgotten Vale.After reaching the lower (unfrozen) lake from the Wayshrine of Sight go north until you see the Giant close to the waterfall. Needed for interior lighting to look as intended. Optional: My patches for the lovely Statue of Meridia. Quick update - Added a patch for JK's Sky Haven. Morrowloot Ultimate - Added a missed weapon conflict. Reworked Riften and Fort lighting colours and flckering. (Jaysus Swords patch .esp name has changed. Updated November 24th, 2021, by Charles Burgar: With the release of Skyrim's Anniversary Edition, now is a great time to jump back into the world of Tamriel to slay dragons and steal sweet rolls once again. Added Stonehills and Shorstone. (Ninja update) Mandatory day 1 fixes: Compacted formIDs for COTN Falkreath patch and fixed missing markers for TGC V4 patch. Carries forward latest USLEEP changes, other than mod dependant ones. (Ninja Release Fixes) Added a patch for Half-Moon Mill COTN as a bonus. KA: Removed Oblivion Artifact Pack dependency. Moonpath to Elsweyr - Alvaro's Knapsack was inadvertently disabled in the patch. I also added some lighting templates to be sure it doesn't use vanilla templates. Lots and lots of changes and fixes. Skyrim Immersive Creatures by lifestorock and jackstarr, Aetherium Armor and Weapons Compilation by lautasantenni, BadGremlin's Captured Fairies by BadGremlin, BadGremlin's Something Fishy by BadGremlin, Immersive College of Winterhold by Grantyboy050, Falskaar (SSE Version) by AlexanderJVelicky, Fossil Mining by icecreamassassin and aviform, 'The Gray Cowl of Nocturnal ''''''' by MannyGT, Audio Overhaul for Skyrim 2 by David Jegutidse, Complete Alchemy and Cooking Overhaul by kryptopyr, Complete Crafting Overhaul Remade by kryptopyr, Weapons and Armor Fixes Remade by kryptopyr, Alternate start - Live Another Life by Arthmoor, Dynamic Distant Objects LOD - DynDOLOD by Sheson, Hearthfires Multiple Adoptions by TMPhoenix, Unique Weapons Redone by SONNYSPAK and MudCrabKing. A quest display for the quest Alduin's Wall. Added a compatibility patch for Wintersun. Also updated for latest version. Many changes to Markarth's locations lighting templates and Dwemer dungeons lanterns lighting colour. Technical info Each Stone will be activated after finding and using a Standing Stone. A quest display for the quest Trial of Trinimac. All 6 yeah, with a complete version of Lux, nothing less ! Optional patch for this awesome mod and the wonderful statues. Really recommended. Heavy Armory - Added the Missing Imperial and Silver weapons. Dungeons are now using distinct lighting templates, thus MechanicalsPanda templates may need an update. Dawnguard HQ and Radiant Raiment no longer have occlusion room markers. OCW patch fixes and adjustments. Windhelm's inn spot fade value has been reduced. Moonpath to Elsweyr - Removed Alvaro's Tools from appearing in Moonpath mod to fix a potential issue. Moon and Star - Removed 3 old activator edits preventing a few items from being removed from display correctly. Serenity - Corrected the install folder and master file requirement for the IKEA patch. Fixed Solitude BP stairs vanilla collision issue, Removed occlusion roombounds in JK's College patch, JK's College patch Arcaneum beams adjustment, Fixed a roombound issue in Dungeon Revisited Embershard mine, Winking Skeever JK's apartment fixes and adjustments, Fixed a misplaced candelabra in PCE Blue Palace. Added a new optimized mesh for Windhelm and Markarth dwemer kit, Improved Markarth Wizard quarters lighting overall and fixed a few missing lights, Added the distant LOD flag to Blackreach new mountain, ridge and pillar refs, Changed a light template in Markarth treasury cell. Lost prospect mine has been fixed and improved too. If you have any of the following mods installed, extra displays for the mod items will be added on the bottom floor: Aetherium Armor and Weapons Compilation Dwemer Spectres Kthonia's Unique Weapon Pack The Tools of Kagrenac The Wheels of Lull - Unwound Edition. - 1 new dungeon, featuring all new puzzles and a new kind of boss. Small changes and fixes to Solitude's Blue Palace and Bard's College. NINJA update - Added COTN - Winterhold so now all Cities of the North are reworked. Added new splitted meshes to help with Imperial Dungeons and BYOH meshes. Ninja update: Small change to Forts desat lights so that they look warmer and less white. Added a compatibility patch for Realistic Water Two. (Thanks to spaneika). One of the many Daedric pocket planes hidden throughout Oblivion. Added a patch for Solitude Dome paintings (not compatible with Solitude BP overhauls editing this meshes already). Complete Alchemy and Cooking Overhaul - Fixed some of the supply formlists that had incorrect items. On games in progress in which you have already found the ring, you must console in Legacy's version to Display it. Artifacts - The Tournament of the Ten Bloods by FrankFamily, 'Immersive Weapons ''by Hothtrooper44 - Ironman5000 - Eckss. As with any update, always completely delete the previous install before updating to avoid having assets no longer in use. This author has not provided any additional notes regarding file permissions, Thanks to Antistar for permission to modify Clockwork meshes used in the patch of the same name.Oaristys https://www.nexusmods.com/skyrim/mods/68755Incaendo https://www.nexusmods.com/skyrim/mods/91591mannygt https://www.nexusmods.com/skyrimspecialedition/mods/4509Enai https://www.nexusmods.com/skyrimspecialedition/mods/11215CD Projekt Red for The Witcher series, This mod is opted-in to receive Donation Points. Embershards mine lost a shadow casting light, it should solve some flickering. Fixed a disabled Jarl throne pedestal in TGC merge patch. This is the official page for all Legacy of the Dragonborn SSE patches and the central home of the Legacy FOMOD patcher which will include all the latest patches in an easy to use installer. Legacy of the Dragonborn 5,535 pages Explore The Museum Quests Extra in: Mod Pages, Project AHO Project AHO Sign in to edit Overview page for Project AHO when used with Legacy of the Dragonborn. Added more fixed meshes for ice rock meshes, Reworked again and improved a lot DLC1's Hunter valley cave cells, Fixed a Castle Volkihar bugged mesh that was messing with collision bounds, Improved vanilla Dragonsreach lighting and spotlights settings. * Must clean the following script from your save: ------------------------------------------, Dwemer Spectres (Courtesy of Gutmaw, Mayor and Kriana), Reliquary of Myth - Artifact Overhaul (Courtesy of TitansBane), Teldryn Serious (Courtesy of Gutmaw and Kriana). Added a compatibility patch for Stendarr Rising. Honeyside TNF patch has also been improved and optimized. VIGILANT - Revised a few activator names to better match their new translated names. (Thanks to [Ic0n]Ic0de). All Dragonborn dungeons have been reworked. Both should be compatible, you just need to install the patch. Amulets of Skyrim - Typo and Grammar fixes. The quest display will activate after completing the quest. Now includes a patch for Dibellan Baths, better stay clean after you've been accused of murder in Markarth. Wyrmstooth 1.18 SSE : Jonx0r - Archive.org Corrected a grammatical error. Also switched from farm lantern model to the ruin one. Markarth's abandoned house has been tuned and all underground lights have been changed, the final cage should be more dramatic now. JaySuS Swords Craft-only and CCOR patches required for my combo patch, For Legacy Version (install the MAS patch), Legacy of the Dragonborn Patches (Official). Working on Falkreath right now. (Janquel). ([Ic0n]Ic0de), ----------------------------------------------------. A quest display for the Explorer's Guild. Using the Paragon at the Paragon Platform will open a portal to an otherwise unreachable section of Darkfall Grotto with a . Modifies abilities of a few unique items. Added a compatibility patch for Czasior's merge of JK's Arcadia's Cauldron and EEK's Whiterun Interiors (ESPFE), Added a compatibility patch for Czasior's merge of JK's Bannered Mare and EEK's Whiterun Interiors (ESPFE), Added a compatibility patch for Czasior's merge of JK's Belethors General Goods and EEK's Whiterun Interiors (ESPFE), Added a compatibility patch for Czasior's merge of JK's Warmaidens and EEK's Whiterun Interiors (ESPFE). Also includes a compatibility patch for Distinct Interiors and Lux (complete version) Silver Blood inn overhaul, no more excuses to not use it ! For a full, downloadable list including links to the mods and additional information on what the patch provides, click the "Patch List" button above. Complete rework of Dark Brotherhood Sanctuary, probably needs some testing cause the area is really a tough one. Optional Beams and Fogs have been separated into two categories and brand new optional beams and fogs have been added: They can't be tweaked with ENB's PARTICLE section but get the effect lighting shader back so that they can be affected by sourrounding lighting instead, I've also reduced their opacity to compensate. High Hrothgar has been reworked (again) and improved a lot. Ensures that various Legacy changes are carried forward and paired with Clothing and Clutter Fixes changes. Displays that will activate when reaching level 100 in the respective crafting skills: A quest and item display for the mod Immersive College of Winterhold. Fixed the FOMOD, removed vanilla rugs and pelts and added them to their own section cause the FOMOD wasn't correctly installing the optional modded ones. Improved Shor's house and a few Great city of Shor Stone cells too. (Upteenth update) Added a patch for JK's High Hrothgar. Now includes a patch for EmbersXD, forwarding Lux lighting templates to EmbersXD plugin changes. Honningbrew Meadery has been improved and slightly reworked. The powerful open-source mod manager from Nexus Mods. Legacy of the Dragonborn is a FANDOM Games Community. EDIT: Fixed and tweaked many Solitude lights. Artifacts of Skyrim - Added a fix to prevent the player from possibly missing an artifact from this mod due to the body of an NPC despawning. Also includes Dim Hollow crypt, first Dawnguard quest location. Probably things I missed - Merry Christmas everyone ! Now includes Riften and Windhelm models, Solitude's are next. Heavy Armory - Added back the missing patch from the installer. Reliquary of Myth: Author provided updated patch for newest version. (Patch by CrystalShapeshifter), Your Choices Matter: A Dark Brotherhood Expansion SSE - Adds displays for items from this mod in the Hall of Secrets (Patch by Spacedroner), ---------------------------------------------------------------------------------------------------------------------------. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Legacy of the Dragonborn Patches (Official) SPANISH, Legacy of the Dragonborn Patches - Deutsch, Legacy of the Dragonborn Patches (Official) - Chinese Translation, Legacy of the Dragonborn SSE patches Traduzione Italiana, Legacy of the Dragonborn Patches SE 2.9.5 - PTBR, Legacy of the Dragonborn Patches (Official) PL, LotD - L'Heritage de l'Enfant de dragon SSE - Patchs officiels, Legacy of the Dragonborn Patches (Official) Spanish. Project AHO - Added a display for this mod in the Dragonborn Hall. Added a Legacy of the Dragonborn compatibility patch (includes Airship cabin and Halls except from Planetarium/Safehouse - IS & LT only). Some misplaced floor rubbles meshes have been fixed in some dungeons. - 4 side quests. This mod adds to Skyrim: a daedric plan of Peryite - The Pits, and an unknown part of Oblivion - Faceted Stones. improved and fixed a few stuff in JK's and vanilla Dragons Reach. Tools of Kagrenac - Fixed an issue where Sunder and Wraithguard would appear in both Legacy and TOK locations resulting in duplicates. Added a compatibility patch for Better Tel Mithryn. Most BRT beams can receive external lighting (mostly from dwemer lantern lighting) but these can't be tweaked through ENB's PARTICLE settings no more. Added a compatibility patch for Palaces and Castles Enhanced. Immersive Weapons - Fixed Gron Tosh's Fist having incorrect first person model. Ilinalta dungeon has been improved, a flickering has been fixed in the second level. Now includes a patch for Capital Windhelm Expansion. Some patches are already using them and more lanterns may be replaced with better models later. (Check the improved meshes upon install). Some dungeons have been improved: Bthardamz, Harmugsthal, Silverdrift Lair, Forsaken Cave, Uttering Hills cave and Gallows Rock. Technical info Acquisition All content of this mod is protected by copyright and other protective laws.Without the explicit written permission of the author (myself) it is prohibited to integrate in whole, or in part, any of the protected contents into other programs or other web sites or to use them by any other means. Karthspire exterior worldspace has been reworked too. Main plugin has been cleaned a lot, Sounds of Skyrim patch has been updated. Unread Books Glow - Resolves a conflict where some quest notes show up invisible. JK's Winking Skeever and Palace of the Kings conflicts and changes have been forwarded. A display for the shrines of the Nine Divines. Until i finish OCW compatibility patch (a herculean challenge so far), i reworked Saarthal ! Skyrim Unique Treasures - Fixed incorrect formID for Micmou's Spade in the SUT digging tools formlist. Now includes an patch for Project AHO, mostly lighting templates and Image spaces. A quest and item display for the quest Much Ado About Snow Elves. Skyrim Underground - Corrected the name of 3 of the weapon activators. Only the lantern resources are required so download the resource packs only if not planning to use Via as well. Disabled a leftover bench from the DBH display location. Project AHO - Added replacements for a couple Books for Legacy compatibility that were missed. Added a few other windows in Riften and slightly change Winterhold's inn lighting. Tuned some lights flickering parameter down. Vanilla Whiterun's Dragonsreach entrance has been slightly improved. Vanilla Skaal village has been updated and iimproved a lot. An updated version of the script will be generated after loading your save, showing any new mods in the menu. Small changes to Dragonsreach, Breezehome and Highrothgar. Improved contact shadows thanks to some spots near clip increase. Skyrim Unique Treasures - Added Ancient Nordic Pickaxe, Hoarfrost, Luca's Pickaxe and Micmou's Spade to the SUT digging tools formlist. Fixed a missing emittance in Belethor's shop, Easierrider's dungeon landing crash site fix, Partitioned a Whiterun Castle wood floor mesh to help with Dragonsreach lighting. Changes and fixes to Solitude's Radiant Raiment. A quest display for the quest The Excavation of the Ruins of Rkund. Legacy of the Dragonborn patch has been fixed and updated (Full credits to Ra2Phoenix) - no more outdated stuff ! ), Markarth's Understone Keep bridge has been reworked (thanks GTXFan for making me realize how ugly it was!). It can either be a display for a Dawnguard victory after killing Feran Sadri, or a display for a Volkihar victory after completing the quest Kindred Judgment. Changed the Apophysis patch to be used for multiple Dragon Priest Mask replacer Mods. Slight changes and rework some lights i completely missed in Volskygge ruins. (I removed lanterns from the latest so that lighting is more "cozy", at least in a dunmer way. Some still bugged webs have been fixed and I'm now using RCI better human web corpses. Lux now includes homemade 3D window models to help with better shadow casting, Winterhold College and most Whiterun locations now cast more refined shadows. * Users of Vigilant should go to a save prior to installing v1.7 if they used that version of the patch to avoid save damage. Frostflow lighthouse and abysses have been improved, beams have been changed and some tweaks/fixes have been done. ------------------------------------------------------, Ruins Clutter Improved - Addresses mesh compatibility issues. Vanilla Angeline's Aromatics has been optimized, JK's patch should benefit from a few changes too. Copyright 2023 Robin Scott. This made them ineligible for the ESL flagged plugin. All rights reserved. The Alduin Display is located in the center of the Dragonborn Hall. Spoiler Kriana wrote: Woo! Aetherium Armor and Weapons - While Madras is your follower, there is now a small chance he can find you Aetherium Ore. Bad Gremlins Legacy Collection - Added the missing Malarux Codex power formlists. Balances gem lists and several ingredients, as well as ensures all unique changes from Legacy are carried forward if undone by Complete Crafting Overhaul Remade. Includes all recent bug fixes and the shadow scene node fix in dragonsreach (I reworked the DR roombounds again in Lux main plugin). (Thanks to Xahtax). (Patch by Jelidity). The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account.